Ermmmm you clipped it? you didn't add a trigger_hurt?Turquoise Dragon wrote:Yeah, I clipped that up, too. It was even more accessable in v2.
ATTN: Zomb-ers
Re: ATTN: Zomb-ers
<----- Like a boss!!!- Turquoise Dragon
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Re: ATTN: Zomb-ers
Oh THAT spot...no, I had a momentary lapse, but it'll definitely be in there in v3

Re: ATTN: Zomb-ers
Ok, we need to zomb0rz this up before it is fixed... I will dominate for 1 round before people find my spot 
<----- Like a boss!!!- Turquoise Dragon
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Re: ATTN: Zomb-ers
It's in my working-upon version of the game already. So there's no question of whether or not it'll be in next release anymore.

Re: ATTN: Zomb-ers
Sorry I just saw this post, haven't had a chance to update the map on Classic. I'll wait for the next release at this point I suppose... unless it's a ways off.
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Turky
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Re: ATTN: Zomb-ers
need more zombie games even if it's on this shitty boring map with nothing but hallways



Re: ATTN: Zomb-ers
harsh dude. harsh. i agree with the general sentiment though re:more zombiez.
- Turquoise Dragon
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Re: ATTN: Zomb-ers
It'll be a few days off (ie: after finals), but yeah, I'll release another. Let's not forget this is my first map aside from ones made during tutorials.

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Turky
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Re: ATTN: Zomb-ers
fair enoughTurquoise Dragon wrote:It'll be a few days off (ie: after finals), but yeah, I'll release another. Let's not forget this is my first map aside from ones made during tutorials.


