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Re: New Highspeed Impulse
Posted: Wed Jun 22, 2011 5:49 pm
by Turky
shulba wrote:highspeed?
siege = no strafe = no highspeed = boring
suz
I told you I have a mod 2 add strafe 2 siege :)))
Re: New Highspeed Impulse
Posted: Wed Jun 22, 2011 6:02 pm
by Kerafym
ya & it's broken gives mad rubberbanding unless you have the client side .dll mod
Re: New Highspeed Impulse
Posted: Wed Jun 22, 2011 6:14 pm
by Turky
Kerafym wrote:ya & it's broken gives mad rubberbanding unless you have the client side .dll mod
Worth the price if it makes 3/4 of siegers ragequit pugs because they can't aim at "speed whores" (lol u mad dragon?)
Re: New Highspeed Impulse
Posted: Wed Jun 22, 2011 6:58 pm
by Roflraptor
Ping is slightly higher than the last server but it's probably only because of the location change. I'll miss my slightly <200ms ping but it's all good.

Re: New Highspeed Impulse
Posted: Wed Jun 22, 2011 8:46 pm
by Turquoise Dragon
Turky wrote:Kerafym wrote:ya & it's broken gives mad rubberbanding unless you have the client side .dll mod
Worth the price if it makes 3/4 of siegers ragequit pugs because they can't aim at "speed whores" (lol u mad dragon?)
Aiming at them's pretty damn easy. Actually hitting them is another story

Re: New Highspeed Impulse
Posted: Thu Jun 23, 2011 11:32 am
by Magyk
My ping is about 20 points lower (from about 70 to 50 now) so I like it!
I've only specced one half of a pug on there though, so I haven't really had a chance to check it for lags.
Re: New Highspeed Impulse
Posted: Mon Jun 27, 2011 8:10 pm
by Maximus
pings @ ~1000ms

ISP: AT&T 3G
Re: New Highspeed Impulse
Posted: Mon Jun 27, 2011 10:49 pm
by Turky
Maximus wrote:pings @ ~1000ms

ISP: AT&T 3G
sup ghostbob.
Re: New Highspeed Impulse
Posted: Wed Jul 06, 2011 5:49 pm
by Max Rambone
BTW....this server is really no better than the previous Impulse, tbh.
Just FYI. (Old news)
~archi
Re: New Highspeed Impulse
Posted: Fri Jul 08, 2011 1:50 am
by pech