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Re: Some server stuff
Posted: Fri Jun 11, 2010 10:28 pm
by Turky
GUARD!AN wrote:Most people seem to like the fancy extraneous stuff like stun batons and whatnot. And I've always been indifferent to pushax, I play both demo and reborn boss all the time and don't really notice too much anymore. What it really comes down to is the necessary evil that is called JA+, which enables it.
1) I was under the impression that you've been getting quite a few complaints about pistols and batons...my main beef with it is that they muck up the dynamic at the cc (for batons), and it's also annoying to deal with reborn boss pistoling me from across the map. reborn boss are really supposed to have limited range of attack, that's supposed to be the caveat of playing reborn boss.
2) I thought Kera mentioned his newest mod version to you in vent? With admin levels and all? I don't know how many anti-lame things he put in there, but tbh I think doors should be greenable in pubs

(they aren't atm).
Re: Some server stuff
Posted: Sat Jun 12, 2010 8:49 am
by Max Rambone
From my experience, MANY people seem to LOVE the pistol....I'm actually using it quite a bit these days and it's pretty handy.....taking out mines, etc.
The baton is fine in a pub setting where you might have twenty peeps spamming and the reborn boss is the only one nimble enough to get to the CC through it, but the baton would be rather lame in a PUG.
Yes, doors should always be greenable.
~archi
P.S. - Of course all those cvars I mentioned will help with framerates, but most are network settings.
Check the smoothclients one in particular...I've found that without it on, many laggers will cause you to lag from waiting for input from them.
Re: Some server stuff
Posted: Sat Jun 12, 2010 3:07 pm
by Turky
Max Rambone wrote:From my experience, MANY people seem to LOVE the pistol....I'm actually using it quite a bit these days and it's pretty handy.....taking out mines, etc.
I love firing explosives down a lift. Makes it ok, right? Pretty handy too, takes out lots of enemies at once.
As I said, it just fools with the classical dynamic of reborn boss strengths and weaknesses, as well as jans being able to actually damage the cc. reborn boss are at least still able to damage the cc, so giving it a baton would make it slightly faster, as well as enabling it to damage the side consoles much, much quicker. Whereas a jan in the CC without a baton is basically no more than a minor deterrent.
Suppose you say then, why not change things up now? Well, some kinds of change aren't a good thing, just like how so many people hate my custom classes.
Re: Some server stuff
Posted: Sat Jun 12, 2010 3:32 pm
by Max Rambone
POLL TIME!!!
~archi
Re: Some server stuff
Posted: Sat Jun 12, 2010 3:44 pm
by tens0r
Who pubs in siege?
Re: Some server stuff
Posted: Sat Jun 12, 2010 3:50 pm
by Turky
tens0r wrote:Who pubs in siege?
if you don't want me to then start picking me more in pugs

otherwise, gg no re.
Re: Some server stuff
Posted: Sat Jun 12, 2010 3:50 pm
by Darth_Wayne
The worst is playing demo on Korr and not being able to switch to saber in time to avoid getting killed because you have three useless fucking weapons to cycle through.
base gameplay or gtfo!
Re: Some server stuff
Posted: Sat Jun 12, 2010 4:27 pm
by nightwatch
tens0r wrote:Who pubs in siege?
I try, because most people host pugs at 1:00am. I'm usually doing other things then.
Re: Some server stuff
Posted: Sat Jun 12, 2010 10:12 pm
by Max Rambone
1AM Zimbabwe time or what?
~archi
Re: Some server stuff
Posted: Sat Jun 12, 2010 11:12 pm
by nightwatch
Well, maybe an exaggeration. But still, relatively late when I'm doing other stuff, so I like to play earlier in the day.