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Re: siege_theed
Posted: Sat Aug 14, 2010 9:06 pm
by Turquoise Dragon
piipe wrote:i cant see obj and map... cna u fizx that j3rk plz
Re: siege_theed
Posted: Sat Aug 14, 2010 11:40 pm
by j3rk
piipe wrote:i cant see obj and map... cna u fizx that j3rk plz
Sorry... I would love to but I don't understand what you mean. Can you explain?
Re: siege_theed
Posted: Sat Aug 14, 2010 11:58 pm
by piipe
easy ..i cant see objectives and the map on options

Re: siege_theed
Posted: Sun Aug 15, 2010 12:35 am
by Wanderer
there is both on the first page of this thread. but yea i get wat piiiiiiip is going on about, its easy to get lost there.
thats a great story for the nerds btw.
release another map with alternate roads mate.
Re: siege_theed
Posted: Wed Aug 25, 2010 3:36 pm
by Aries*
We've probably played zombie on this map more than pugs lol it's pretty perfect for a zombie game
*massive hint*
Re: siege_theed
Posted: Fri Aug 27, 2010 11:29 am
by j3rk
I'm glad that it's used for something, but I'm not picking up on your massive hint...

The FFA version is probably better for Zombie cuz all of the doors are unlocked and there are additional routes to get around the map:
http://jediknight3.filefront.com/file/B ... FFA;110641
Re: siege_theed
Posted: Fri Aug 27, 2010 12:09 pm
by Laser
I'll yews my influence in the ffa world to get people to play this map. Look again in 2 weeks and I'm sure you'll see some servers playing it

Re: siege_theed
Posted: Fri Aug 27, 2010 12:39 pm
by Turquoise Dragon
Hopefully we can get a guns ffa on this.
Re: siege_theed
Posted: Fri Aug 27, 2010 12:46 pm
by Laser
Turquoise Dragon wrote:Hopefully we can get a guns ffa on this.
no, siege.
Re: siege_theed
Posted: Fri Aug 27, 2010 2:56 pm
by Wufei Chang
best zombie game in tffa:
1. Zombie can yews saber only and limited force powers
2. Non-zombie players can pickup guns and yews. But will have no force power of any kind
3. No need to worry about unlocking doors.
Obvious zombie rules where a slain player changes to zombie.