ATTN: Zomb-ers

Discuss the Zombies Gametype.
Kain
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Re: ATTN: Zomb-ers

Post by Kain »

lorax wrote:It should be jawas V sandpeople on Tattoine imo. Sandpeople have a base in a mountain cave guarded by a krayt dragon, jawas need to go in and get the droids they are looking for back. Dragon objective could be a carriable with a lick or something that you get to blow it up... or you could have to drive a tauntaun (that has a lick) for it to eat and blow it up from the inside out...
(plus you could yews like 90% base assets from dessert for a really small map download for euros/aussies/piiipe)

Either way, jetpacks+mountains sound pretty awesome.
this
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Turquoise Dragon
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Re: ATTN: Zomb-ers

Post by Turquoise Dragon »

UPDATE:

Version 2 can be downloaded here: http://www.gamefront.com/files/20305999 ... els+v2.pk3

4 main changes from v1 to v2:

1) more corridors added, including another level

2) after threat of excessive exploitation from a certain Hyl1an, I nerfed the ramps so you can't power jump up them

3) clipped lights above zombie spawn so you can't readily jump up on them

4) updated loading screen
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Turquoise Dragon
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Re: ATTN: Zomb-ers

Post by Turquoise Dragon »

Okay, feel like a complete idiot, but the previously posted link contained a broken file...I re-pk3'd the map, and it works this time. Updated download in above post. If you already downloaded, re-download. If you didn't download, and plan to, no sweat. 8-)
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§ Vail §
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Re: ATTN: Zomb-ers

Post by § Vail § »

mike do you support nazism?
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Turquoise Dragon
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Re: ATTN: Zomb-ers

Post by Turquoise Dragon »

§ Vail § wrote:mike do you support nazism?
yes and no

No, because under it I can't have my guns....then again, I may just hook up with the military and get them anyhow...

Yes, because a single ruler is a very effective form of government.

I'm kind of scared to ask this....Why do you want to know?
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lorax
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Re: ATTN: Zomb-ers

Post by lorax »

Turquoise Dragon wrote:2) after threat of excessive exploitation from a certain Hyl1an, I nerfed the ramps so you can't power jump up them
Wtf is a hyllan? I herd that hy1!4n dude is pretty boss tho :)

... did you fix the one place we were talking about besides way up high that was a really good hiding spot or is it still exploitable? because that's the next thing that hylian will prolly do :twisted:
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§ Vail §
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Re: ATTN: Zomb-ers

Post by § Vail § »

Turquoise Dragon wrote:I'm kind of scared to ask this....Why do you want to know?
a good friend told me you did, i was curious

Turquoise Dragon wrote:No, because under it I can't have my guns....then again, I may just hook up with the military and get them anyhow...
Is this the only reason you oppose it?
Turquoise Dragon wrote:Yes, because a single ruler is a very effective form of government.
Certainly, it has been proven in the past that a single ruler(read:dictator) is very effective. People like Hitler, Stalin, Mousilini and Mao all had a very effective government
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Max Rambone
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Re: ATTN: Zomb-ers

Post by Max Rambone »

Effective at what?

~archi
Eventus stultorum magister.
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Turquoise Dragon
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Re: ATTN: Zomb-ers

Post by Turquoise Dragon »

Max Rambone wrote:Effective at what?

~archi
Getting shit done. With 1 person at the top, there is no lag time inherent in democracies
lorax wrote:
Turquoise Dragon wrote:2) after threat of excessive exploitation from a certain Hyl1an, I nerfed the ramps so you can't power jump up them
Wtf is a hyllan? I herd that hy1!4n dude is pretty boss tho :)

... did you fix the one place we were talking about besides way up high that was a really good hiding spot or is it still exploitable? because that's the next thing that hylian will prolly do :twisted:
/republics.

Yeah, I clipped that up, too. It was even more accessable in v2.
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Magyk
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Re: ATTN: Zomb-ers

Post by Magyk »

§ Vail § wrote:
Turquoise Dragon wrote:Yes, because a single ruler is a very effective form of government.
Certainly, it has been proven in the past that a single ruler(read:dictator) is very effective. People like Hitler, Stalin, Mousilini and Mao all had a very effective government
Exactly what I was thinking.
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