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Re: siege_theed

Posted: Fri Aug 27, 2010 8:43 pm
by Max Rambone
FFA is better for this actually.....you can set an unlimited time AND not worry about doors.

I like this chink's thinkin' :)

Taspir would be a good mini-zombie map....what is it?....like mp/ffa3?....maybe ffa5?

We should experiment.

~archi

Re: siege_theed

Posted: Fri Aug 27, 2010 8:52 pm
by Turky
Only thing is, it won't be as balanced player to player since it'll all depends on where they spawn weapon-wise.

Re: siege_theed

Posted: Fri Aug 27, 2010 10:25 pm
by j3rk
I think a modified Siege mode would be better and the most flexible. That way everything can be controlled (weapons, classes, time limits, fraglimits) by the map/mapper. ESM will soon support a Siege Zombie mode that can be toggled, and I'm working on specific Zombie map. It will all probably be released with all of the B5 updates.

Re: siege_theed

Posted: Sat Aug 28, 2010 12:28 am
by Max Rambone
Gbob had gmod, tbh.

BTW, thanks for....being you. :)

~archi

Re: siege_theed

Posted: Sat Aug 28, 2010 12:41 am
by piipe
yesterday wast the first time we yews siege_theed to pug it xDDDDD

Re: siege_theed

Posted: Sat Aug 28, 2010 7:59 am
by Laser
I think zombies is better with classes than just picking up weapons, we should bring reborn boss master gametype to jka from jk2 imo...

That was a BEAST gametype, but for whatever reason it wasn't very popular, probably because reborn boss knight series = glorified chatroom.

Re: siege_theed

Posted: Sat Aug 28, 2010 10:30 am
by Turky
Laser wrote:probably because reborn boss knight series = glorified chatroom.
What?

Re: siege_theed

Posted: Sat Aug 28, 2010 10:50 am
by A nub is In Ur Forum
Retracted.

Re: siege_theed

Posted: Sat Aug 28, 2010 10:56 am
by j3rk
A nub is In Ur Forum wrote:j3rk: consider making ESM load a .esm_zombie file instead of .siege for zombie mode only if it finds one (and load the .siege file if it doesn't, and when not in zombie mode.) Combined with a gametype flag for zombie, a map could do multimode support very well, I suspect.
Good call. I have the gametype flag in there and working already but I like the .esm_zombie idea. I'll try to get that rolled in too.

Re: siege_theed

Posted: Sat Aug 28, 2010 2:18 pm
by Kain
j3rk wrote: ESM will soon support a Siege Zombie mode that can be toggled, and I'm working on specific Zombie map. It will all probably be released with all of the B5 updates.
I love you.